Canvas · WebSocket · Docker
Plunderflut, a co-op roguelite in the browser

- Period
- 2026 to today
- Stack
- [JavaScript]
- [Canvas]
- [WebSocket]
- [Node]
- [Docker]
- [Traefik]
- Live at
- plunderflut.racore.net
Problem
Playing together usually costs an account, a download, or an invitation through a platform. Each of those stands between the idea and the first round.
Solution
One raccoon against endless waves, alone or with a second player who joins through a four letter code. A link is enough. Built without a single dependency: canvas in the browser, and a server of plain Node that only relays messages. A boss every ten waves, one shared leaderboard.
Screens

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